

Title = "MMF3 Field Lines (use high bailouts)" Here's my code from mmf3.ucl for Ultra Fractal:įloat dp = m = dp2 = Changed from originally trying 1/power
#ULTRA FRACTAL RENDERING FILE FORMAT HOW TO#
Thanks to Chris Hayton for showing me how to fix the "off-by-one" problems. field lines correctly in other cases :-) results with fractals that do not fit that criteria - just not rendering the close to being a positive integer >=2 but can also produce quite interesting Mandelbrot and Julia Sets for divergent fractals with a divergence that is This version of calculating field lines will work reasonably well with both I tried including the MMF Field Lines code here but unfortunately it's too long, it's in mmf.ulb in te Ultra Fractal Formula database at: " David Makin I boiled down "corrections" to field lines that work in most places but at the moment require manual adjustment to work properly - these are the two parameters that can be modified by the user to fix errors in the field lines, unfortunately you can't always fix them everywhere in view even then but this is about as close as you can get I think.

It's a UF class formula so not quite so easy to follow but I think it should be clear enough. "There's a later version of my formula for field lines - though somewhat extended to include smooth iteration, distance estimation and distance estimation angles in my class formulas for UF - mmf.ulb called "MMF Field Estimator" P_xfer=linear p_zscale=1.0 p_zscale2=0.005 p_everyiter=no Maxiter=1000 percheck=off filename="Standard.ufm"Įntry="SlopeMandel" p_start=0/0 p_power=2/0 p_bailout=1.0E20 Transfer=linear filename="Standard.ucl" entry="Decomposition"Ĭomments="slightly changed standart. P_zmode=potential p_xfer=linear p_zscale=1.0 p_zscale2=0.005 Maxiter=1000 filename="Standard.ufm" entry="SlopeMandel" p_start=0/0 Reproduces the coloring used with many images in the classic \ Hint = "Toggles between two types of binary decomposition. Helptopic = "Html/coloring/standard/binarydecomposition.html" precisely to iterations, but it's close. colors for all fractal types, convergent or This coloring method provides smooth iteration
#ULTRA FRACTAL RENDERING FILE FORMAT INSTALL#
Install Linux įormula outside coloring ĮxponentialSmoothing Copyright © 1997-2017 Frederik Slijkerman
