

Let’s work together on this the current Spell Repo is absolutely gross and not fun to slog through, and we can do better to improve it. Maybe could include some sort of "Dump spell with a battle background’ option into FEBuilder? Maybe someone can whip up a workable prototype I could use to format all the spells to some hitherto nonexistent uniform standard? A lot of spells actually do have videos, notably those submitted by SHYUTERz, but not all of them do. It’s not sustainable and there’s no easy way to do it. Great, right? Except because the video includes all of the spells in one post, I’d have to put them all in the same folder, or use the same video link multiple times and leave people to guess which one represents the specific spell in the video.Īdditionally, this would require the slow and tedious task of inserting spells, getting them working, setting up a battle, recording, editing, and putting that video in the repo.
#Recordit gif mzker full#
This video gives us a full preview in the game of how the spell looks and what SFX it uses. In each package there are 2 folders, one containing the frames, and the other contains the files already proce… These animations were created with method, meaning they might not work as intended if you import them using FEBuilder. Spell animations from Golden Sun and FE12. The Fire Emblem Graphics Repository (And Music!) Assets Take Mikey Seregon’s latest post, where he includes a video of the spell previewing. This comes with its own benefits and problems, however. The second and far less desirable option is to record videos of each spell in the rom. This would give the spell animation repo a good gif preview for each spell. I would like to be able to insert the spell and spit out a GBA-sized gif of the mage casting his spell, the spell playing, and striking the enemy. I would like to have some generic enemy, such as a soldier, on the left, and a magic user, such as a mage, on the right. What I would like is a tool that overlays the ‘battle layer’ of a typical GBA battle. How does this translate ingame? Does it look good? Does it look funky or weird? Etc. If I extract a gif for a spell using FEBuilder, it will end up looking like this: Unfortunately, the tools I have available don’t work well for making it nearly up to the standards of the rest of the Repository. It does not store any personal data.I’ve been wanting to make big progress on the Spell Animation Repo for at least two years now. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance".

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